Creating a house in Blender can be a fun project! Here's a step-by-step guide to get you started:
1. Open Blender:
Download and introduce Blender from the authority site in the event that you haven't as of now.
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2. Set up the Scene:
At the point when Blender opens, you'll see a default solid shape. Right-click and erase it (X key, then, at that point, pick "Erase").
Press N to open the right-side properties board. Under "View," set the "Front" view.
3. Create the Base:
Add a plane: Shift + A > Lattice > Plane.
Scale the plane to make the foundation of your home. Press S to scale.
4. Build the Walls:
Change to Edit mode by squeezing Tab.
Expel the plane to make walls:
E to expel.
Z to oblige the expulsion to the Z-hub.
Move your mouse to set the level and left-snap to affirm.
5. Roof:
Return to object mode (Tab).
Add another plane (Shift + A > Lattice > Plane) over your walls to make the rooftop.
Scale and position it in like manner.
6. Materials and Textures:
In the "Shader Editor" or "Material" tab, you can assign materials to different parts of your house.
You can also add textures for more realism.
7. Render and Finalize:
Set up your render settings in the "Render" tab.
Click "Render" to see your final result.
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